I want Good Blueprints of Mecha bots. I am an Expert in Autodesk Maya. And for my portfolio i want mecha bots so plz help me. An d help me how can i get online jobs i have 6 years experience in 3d modelling.
Pretty kewl, but steps on grass shouldn't cause so much dust to float, so try to exchange it for a sand, dusty destroyed road, or something like that. Also, our "beautiful" post-socialistic buildings + 'Mechs = EPIC WIN
I personally don't use LW, but this applies to EVERY soft' I've been ever using... Read some tutorials. And then some more. And then a little more. Read thousands of tutorials. And then you'll know how to do this. NOW GET TO WORK
It does, however the animations come out either in videos that tend to cause the computer to crash and there for the video is lost, this requires you to render the videos in short sections 1sec to 1 second pieces.
Or in frames, there for at 30 frames a second times say 60 seconds you have 1800 frames, (pictures) that need to be put into another program to turn into a video. You then need to add better special effects then what light wave holds in its built in software.
Unless there are settings i do not know about, there is no other way to render then in short videos or frame by frame. Rendering frame by frame does give you the ability to return to a set of frames that you made an error with such as picking up an object and instead of the hand going around the object the hand goes through the object.
When used in other programs the frame by frame rendering also allows you better control with special effects as you can add and or alter each frame such as adding in characters on top of existing videos or the rendered frames.
In which case you must then re render the frames with the special effects added, but this is getting into movie level production which is beyond what even this piece did.
Believe it or not, but rendering set of frames IS a good idea. Rendering animation straight into a video file may take much time, and you can't stop rendering. And as you have said, while rendering frame-by-frame, you have much better control over effects in animation
I do believe rendering frame by frame is the better choice, it is just a pain when you have to keep them organized and transfer them to another program to turn the frames into video then to a special effects program. (admittedly i have limited to no experience of substance in the special effects area.)